D Vision Works Limited
 
 

What is new in D Sculptor 2

In response to customer requests and as a result of ongoing research we have significantly improved the operation of D Sculptor in several ways.

 

   

Automatic marker detection

   

D Sculptor 2 now automatically detects the markers needed for working out camera locations. This reduces the number of clicks and time taken to make the models considerably.

It remains possible to insert markers manually, even in the old square pattern if required. This makes for great flexibility as it allows you to model large outdoors objects as well.

 

Automatic masking tools

   

In order to speed the masking process D Sculptor 2 has an advanced magic wand tool as well as intelligent masking acceleration to take the hard work out of creating the masks needed to make models.

An automatic start for an object mask can be made just by clicking one button.

   
     

More advanced engine

   
The D Sculptor modelling engine which was already the most advanced of its kind has been further improved to give even better shape and texture map fidelity.    
     

Improved user interface

   

Experience from D Sculptor 1 has led to a design of user interface which can be navigated with a much reduced number of clicks.

All project information can be quickly and easily accessed via the new D Sculptor project explorer.

Many models can now be made in a matter of minutes.

 
     

Improved Export

   
D Sculptor's export filters have been improved and now include standard 3D Studio export as well as export in Macromedia's Shockwave format, now also with supplied applet that allow you to publish models in Shockwave format straight from D Sculptor.  
     

Advanced Professional features

   
The professional version of D Sculptor 2 allows for even faster and more accurace modelling with extra features like sub-component modelling and project merging.